7 Ups And 3 Downs From NXT TakeOver: WarGames

Downs...

3. Shifting Momentum

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WWE.com

WarGames was awesome. Let’s just put that out there right away.

But one minor critique that has to be made in a 47-match is the total moment shifts throughout. Obviously, we were going to see things change every time each team added a member to its ranks, so that’s not really a huge criticism. But even after that, we’d see one member stop his opponent and another, and then suddenly the other team would be in control, and then it would reverse, and then reverse again.

You’re going to have different people in the driver’s seat at various times, but it was the entire teams taking over that seemed odd. You know it is possible to have two guys from one side and two from another in control of their opponents. It felt like for a while, it was all or nothing, with one team in control and then the other.

Again, a minor gripe in what was a fantastic match overall.

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Scott is a former journalist and longtime wrestling fan who was smart enough to abandon WCW during the Monday Night Wars the same time as the Radicalz. He fondly remembers watching WrestleMania III, IV, V and VI and Saturday Night's Main Event, came back to wrestling during the Attitude Era, and has been a consumer of sports entertainment since then. He's written for WhatCulture for more than a decade, establishing the Ups and Downs articles for WWE Raw and WWE PPVs/PLEs and composing pieces on a variety of topics.