How WWE Just Saved One Of Its Worst Ideas EVER
Dominik Mysterio's heel turn galvanised The Judgement Day in a way hard to imagine until it was actually manifested.
If he was any better a wrestler, it wouldn't work as well. If he was another wrestler's son, it might not resonate as powerfully. If the rest of the group weren't absolutely sensational in the way they cruelly celebrate these specific aspects of his turn, the connection between the four wouldn't feel as authentic. They've taken to absolutely p*ssing themselves laughing whenever the smallest thing goes well, which lately has been outnumbering and out-gunning The O.C after beating Edge and Beth Phoenix back onto the injured reserve list at Extreme Rules. The boos for the group are some of the loudest on the show, and the engagement is growing in a way both revelatory and refreshing.
The one thing not surprising about any of this is that Triple H has been the head of creative behind it. They say write about what you know, and 'The Game' has a very good handle on a) being in groups and b) being an insufferable d*ckhead. The Judgment Day's shift from weirdos to w*nkers has been magnificent, and if anybody can provide salient advice on how to project lashings of the latter, it's Paul Levesque.
Credit where it's due to him though, and indeed the the quartet themselves. Rich in chemistry and shared purpose, the stable's road to recovery was completed at Clash At The Castle, and everything since has reflected a brand new journey entirely; onwards and upwards through WWE’s ranks, and into a WrestleMania season that wouldn’t have been anywhere near as fun without them.
CONT'D...