10 Things Every Video Game Needs To Learn From The Witcher 3

6. It Proved Single Player Isn't Dead

For years now we have heard over and over about the impending death of the 'single player experience'. As online video games continue to gain in popularity, focus is increasingly placed on multiplayer games that prioritize social experiences over storytelling, world building, and immersion. While The Witcher 3 wasn€™t the only video game in 2015 to disprove this trend, unlike Fallout 4 it didn€™t have a well known brand to boost its potential reach. And yet, despite being the third game in a lesser-known franchise, it was a huge success. Clearly a large number of gamers were excited for this game, even though it has no multiplayer mode of any kind. But as any gamer would tell you, it was precisely this focus on storytelling, world building and immersion that made everybody want to play. It should seem fairly obvious now that gamers were starved for substantive single player experiences, which is not surprising considering how often AAA games keep eschewing them in favor of multiplayer. Diversity in gaming is as important as anything else, and gamers don€™t want every game they play to be online-only multiplayer experiences. So instead of putting all their efforts into such things, maybe more big budget games should start prioritising story and single-player gaming more. The success of The Witcher 3 and others like it in 2015 demonstrate a large portion of the market is hungry for similar content, and it would be foolish to ignore this fact. Single player isn€™t close to be being dead, and The Witcher 3's unbridled success single-handedly proved it.
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Contributor

Film and video game obsessed philosophy major raised by Godzilla, Goku, and Doomguy.