16 Most Replayable Levels In Gaming History

Which are the ones that never get old?

Replayability is a funny thing to consider as games occasionally barrel towards a more cinematically-focussed agenda, as if you take one look at The Order: 1886's powerhouse aesthetic and complete lack of substance as a case in point, it's not enough to deliver something that just looks brilliant - there has to be something worthwhile to sink your teeth into. Not just collectibles either, although some games like Crackdown's orbs or Batman: Arkham's Riddler Trophies realise there's more to the want of seeking out such things than just to kill time. Instead the most successful titles that warrant repeated playthroughs are usually down to the trifecta of solid game mechanics, loveable/endearing characters and of course, the levels themselves. What good is your quip-happy hero if they can't be hurtled through any number of high-octane situations with you at the helm? The best games know when they're onto a winner and also when to up the ante without losing any of the sense that you're the one pulling the strings - something that Call of Duty frequently gets wrong. So, whether it's to revisit a certain level's art aesthetic, relive a set-piece, character moment, encounter - or a mix of all three and more - there are certain levels across gaming's past that really elevate their respective titles far above the rest.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.