Fallout 4 DLC Wishlist: 9 Things Fans Demand

A Nick Valentine Detective Agency mission pack. Make it happen.

Fallout 4 Review Few things land with such a weird bang-squish as Fallout 4. Going from "MYGODITSREAL" to "Oh... it looks like Fallout 3" within months of the announcement turning into gameplay footage. That said, Fallout 4 still became one of the best open-world games of all time, but it does crib a hell of a lot of ideas and mechanics from the last two instalments, 'casualising' its approach (Reddit's words, not mine) to what was once a way more intense and stat-heavy franchise. Crafting and base-building are the order of the day if you're looking for new things to see and do, alongside picking a direction and seeing what you can find anyway. But therein lies the rub: Right when you're having a blast with Fallout 4 is when it shows its hand; you've done all of this stuff before. Exploration, V.A.T.S., befriending a certain canine, amassing tons of loot and trading it for caps to get bigger weapons... we've been here and done that, multiple times. So, with Bethesda countering this by saying their upcoming DLC would be based on whatever the fans requested most, it's down to everyone to shout loudest and get their voices heard. What would you put into Fallout 4 to make it better?

9. The Sea Of Tranquility Battle (The Moon)

Sounds crazy, but if you've dove into the backstory of Fallout's history-twisting mythology, you'll know a fairly unspecified chunk refers to a conflict that once happened on the moon, between American astronauts stationed there and an "unknown force". It apparently took place in an area called Mare Tranquilitatus, or the 'Sea of Tranquility' - a real-world location astronomers named back in 1651. Now, the series has dabbled in the existence of aliens before, either through easter eggs or DLC packs, so it's not something Bethesda aren't up for fleshing out more. In gameplay terms, the lack of gravity would obviously have to play a big part in how we get from place to place, and if they crib some mechanics from Dead Space or The Swapper, could even mean we have to navigate between sections either through propulsion or having various firefights in mid-air. Adding too many new animations would most likely delay this for longer than just 2016, but as we're yet to get a handle on how long Bethesda intend to supply content for their Season Pass anyway, means it could eventually drop in 2017 or beyond.
Gaming Editor
Gaming Editor

WhatCulture's Head of Gaming.