Skyrim: 4 Reasons PS3 Players Should Keep Faith With Bethesda

Four reasons why PS3 fans should keep the faith with Bethesda.

Joseph Dempsey

Contributor

Shortly after earning the title of “best game of the year” at the Game Developers Choice Awards 2012 in March, Bethesda announced Dawnguard, its first expansion pack for Skyrim, much to the delight of fans everywhere.

All, it seemed, was going well for Bethesda and its fans. Skyrim had been released to raving reviews, and gamers all across the world were busy clocking up hundreds of hours evolving their chosen characters.

Then came the news that Dawnguard would initially launch exclusively on the Xbox 360 console for a period suspected to be around 30 days. PS3 fans were at the time slightly put out, of course, but not to worry, they only had a month to wait. Then, as the days of May turned into weeks, and as June sat on the horizon, fans started to become concerned about the absence of the DLC’s availability on the Playstation Network.

These concerns grew as June turned into July, with still no sight of the content. To make matters worse, Bethesda themselves began talking about an unknown “performance related issue” with the content, and even stated at one point that they weren’t positive the content would even launch on the PS3.

This led to irate fans condemning Bethesda for forsaking them and leaving them in the lurch whilst the Xbox community continued to enjoy the expansion to Skyrim. These feelings of frustration were compounded earlier this month with the release of Bethesda’s second DLC content for Skyrim – Hearthfire – again exclusively for Xbox.

In the time that has passed since, Bethesda’s Vice president of PR and Marketing Pete Hines has continuously taken to social network site Twitter to refute claims that the company had abandoned hopes of releasing the content on the PS3, repeatedly stating that Bethesda were working on the issue as best they can.

Whilst we await further news, here are four reasons why we think you should keep the faith with Bethesda – at least for the time being.