Star Wars Battlefront 2: 10 Things Fans Need To See

An actual single player story would be good, for a start.

EA DICE

Discussions surrounding the ethical ramifications of releasing what could be interpreted as a glorified tech demo aside, I think it would be fair to say that DICE have got a heck of a lot of feedback to work with when it comes to 2015's Star Wars Battlefront.

As the sequel moves ahead for a 2017 release, and with Star Wars loyalists eager to splurge their Republic credits at the earliest opportunity, their remains one vital question:

What do DICE need to do to re-instil a sense of confidence in the franchise?

Well, I guess coming off of a ridiculously successful launch in Battlefield 1 will help (why on earth you're investing your time reading this instead of playing it, I'll never know), but still, the grandiose nature of the Star Wars license means that demands will always be equally as massive, if not totally unrealistic altogether.

Everything from the prequels to greater levels of character customisation frequently top lists of fan demands for DLCs, sequels and their ilk, and whilst some requests may seem excessive at a glance, you have to remember Pandemic packed in three times the amount of content as DICE in the original 2004 Battlefront. Yes, really.

But I digress, as there's every bit as much a chance that DICE prove their most vociferous naysayers wrong, and turn in something truly spectacular for the sequel. Here are just some of the steps they can take to make it happen...

Comics Editor
Comics Editor

WhatCulture's very own Comics Editor. Cats, comic books and spaghetti westerns are my thing. Rants about stuff @EwanRuinsThings