WWE 2K18 Universe Mode: 6 Things You Need To Know

4. A Rehauled Scheduling System

WWE 2K18 Universe Mode
2K Games/WWE

2K note that altering their game to fit with WWE's revived brand split was one of their biggest challenges last year. Vince McMahon's promotion brought the concept back last July, giving the developers just three months to attempt to create separation in 2K17. It wasn't possible, and 2K decided against its inclusion at launch, but that will change with 2K18.

Figuring out how to implement multiple pay-per-views in a single month was the biggest issue, but 2K have solved this problem. They've completely overhauled the back end, creating a system that allows for increased flexibility, and a much stronger sense of separation between Raw and SmackDown.

2K note that their old system had trouble dealing with irregular PPV dates, particularly when it came to rivalries stopping and starting. Feuds and storylines will now progress regardless of when they kick off or when the next PPV takes place, which should help make them feel less rigid. They promise that the re-worked story system will offer greater freedom and fluidity than ever before, though their lack of specific details means this is best taken with a pinch of salt.

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Andy has been with WhatCulture for six years and is currently WhatCulture's Senior Wrestling Reporter. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.