WWE 2K18 Universe Mode: 6 Things You Need To Know

5. Intensity Levels

WWE 2K18 Universe Mode
2K Games/WWE

A brand new addition to the series, 2K18's Intensity system features in both active and potential rivalries, serving not only as a measure of heat between the two parties, but also to determine what'll happen between them as the feud progresses.

There are four stages in total: low (green), medium (yellow), high (orange), and very high (red). Green represents a friendly rivalry, with things becoming increasingly confrontational as they progress to yellow. In orange, wrestlers will start resorting to cheap shots, and red is when things really hit the fan, with the feud becoming a full-on war.

Intensity will fluctuate throughout. It's based on the individual interactions between the two parties, and will usually increase as the storyline progresses. Those creating their own rivalries can customise this setting too, so if you want to skip the nonsense and start a feud at red intensity, there's nothing stopping you from doing so.

According to 2K, raising the intensity level "increases the possibilities further on what kinds of rivalries you can create." This presumably means that more heated, violent interactions will be reserved for the most intense feuds, which makes sense, but sounds extremely regimented.

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Andy has been with WhatCulture for eight years and is currently WhatCulture's Wrestling Channel Manager. A writer, presenter, and editor with 10+ years of experience in online media, he has been a sponge for all wrestling knowledge since playing an old Royal Rumble 1992 VHS to ruin in his childhood. Having previously worked for Bleacher Report, Andy specialises in short and long-form writing, video presenting, voiceover acting, and editing, all characterised by expert wrestling knowledge and commentary. Andy is as much a fan of 1985 Jim Crockett Promotions as he is present-day AEW and WWE - just don't make him choose between the two.