10 Annoying Movie Tropes That Can Ruin A Horror Movie

2. Arming Yourself - Then Tossing the Weapon

Amityville II: The Possession
Orion Pictures

This one sort of applies to action films, too, where movie characters don’t seem to have much respect for weaponry on screen. Once Chow Yun-fat’s dual pistols run empty, he tosses them away like disposable cigarette lighters. At least he follows it up with a slow-motion roll and grabs the AK-47 on his way up to continue spraying. In horror films, not so much.

Once the antagonist has been dealt with (well… supposedly dealt with), or the situation calms down for a moment, main characters are always quick to drop the gun, the wrench, the bat - whatever they’re holding - unless it’s a mobile phone with no signal.

Are weapons only good for one or two uses? It seems silly. In a real-life dangerous situation, you’d likely have that weapon super-glued to your hand. Even an empty gun can be turned into a hammer if needed. So, when characters drop their weapons, it feels groan-worthy - a nonsensical plot hole designed to make them vulnerable again, just to put them in peril moments later, instead of letting them be a worthy opponent when Leatherface pops back into frame.

Maybe it’s better than guns jamming at opportune times, but not really.

 
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is a working dad by day and a determined gamer by night. He’s paid his dues in both the gaming and film industries, and this year his first feature film as screenwriter, the Polish slasher flick "13 Days Till Summer", played at Fantastic Fest and Sitges Film Festival.