10 Cloverfield Lane: A Complete Guide To The Viral Marketing
3. Survival Simulation
And with that exciting interlude we're back to Life Preserving Information, where the game really stepped up... with a proper game. To prepare Megan for survival in the bunker, Radioman70 made a Survival Simulator for his daughter intended to train her in everything life in a vault can throw up (particularly if she doesn't make it New Orleans and has to use the backup shelter). In-game it's some repurposed software from his work (Bold Futura?), but it essentially amounts to a run little text game (something the help page actually alludes to). The set-up is simple: you start on Day One in the bunker and must manage various, finite resources and the small population inside to survive as long as possible. It's fiddly at first, but is a pretty fun diversion. As people continued playing, Life Preserving Information was updated with a message of delight at how Megan was playing the game, and thus seeing Fun And Pretty Things (along with a meta jab at the game players who were trying to hack it). The blog then essentially became an update guide, with Radioman70 leaving notes about updates to the game (including tweaked mechanics and the introduction of a library), as well as commending the hard work of the people playing; eventually he posted "MEGAN. IM IMPRESSED. YOUVE MANAGED TO MAKE IT LONGER THAN I HAVE. NOW I JUST HOPE YOU'LL FIND A WAY FOR US TO SURVIVE TO THE VERY END TOGETHER." when someone topped 1000 days. And that's where it gets really cool.