10. Silent Hill
Silent Hill was, for much of its runtime, seemingly the first video game adaptation to both live up to the brilliant source material narratively, and also to do so in an artistic, visually stunning manner. The first hour of the film is pure bliss for any fans of the games, but it all begins to fall apart when scribe Roger Avary realised that he actually needed to provide some answers for those who haven't played the games. The result is a dodgy expository film reel reveal in the final act which lazily explains the contrived history of the town and all other relevant plot details Avary couldn't more cleverly cosset into the narrative.
From the guy who helped write Pulp Fiction, we expected a little more. And then, just as the film gets itself back on track for the finale, Avary throws another WTF curveball at audiences, as protagonist Rose (Radha Mitchell) and daughter Sharon return home, but are still trapped inside the Silent Hill dimension, a rather bizarre affectation that begins to hew away from the "rules" of the video games.