10 Simple Fixes That Would Have Saved The Amazing Spider-Man 2

10. Take Your Time

As most movie fans are aware, one of the biggest problems surrounding Spider-Man is the issue of the film rights. Many moons ago, when the current superhero boom and Marvellous Marvel Studios were but Stan Lee's wet dreams, the comic book company optioned away the rights to Spider-Man on the big screen €“ a situation that€™s unlikely to change any time soon. Sony are the current incumbents and will remain the only company allowed to put out further Webslinger adventures provided that they don€™t let five years elapse without releasing a new film. Even taking into account diminishing financial returns, it goes without saying that Spider-Man is an enormously lucrative property, ergo Sony will retool and reboot in perpetuity if there€™s a buck to be had. The Amazing Spider-Man was born of necessity, and while many audience members were nonplussed, more than enough of them showed up to justify another outing. But you know the saying €“ with great haste comes great, er, balls-ups. Filmmaking is an incredibly complicated enterprise, and that€™s why the Marvels and Pixars of this world often spend years fine-tuning their stories before issuing a green light. Plans for TASM2 were underway before the first film was even released, but even so two years simply isn€™t enough time for a production of this scale to come together kink free (Iron Man 2, anyone?) Letting TASM2 incubate for another year would likely have yielded a far more substantial and satisfying experience.
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I watch movies and I watch sport. I also watch movies about sport, and if there were a sport about movies I'd watch that too. The internet was the closest thing I could find.