20 Things You Didn't Know About Aliens

How they mostly created one of the best sequels of all time...mostly...

Aliens James Cameron
20th Century Fox

When Alien was released in 1979, it almost single-handedly created the sub-genre of 'Sci-Fi Horror'.

Met with universal critical and commercial acclaim, the question on everyone's minds was, how do you build on one of the best horror films ever made? This was a question posed and tackled head-on by emerging director James Cameron, fresh off of directing the first Terminator film.

Whilst pitching the concept of Aliens to potential investors, James Cameron strode wordlessly towards a whiteboard and wrote the word 'Aliens' on it, before ingeniously putting a dollar sign through the 'S'. He landed the gig straight away.

Although the film was enormously successful, it wasn't a cakewalk to get it made. At times it could have been game over (man).

We explore some of the more bizarre and unexpected stories that surround one of the best sequels of all time.

20. We Got Doom Because Of Aliens

Aliens James Cameron
iD Software

Aliens is such an influential film that it has inspired a host of games since its release.

Initially, ID were signed on to create a video game adaption of Aliens. However, this idea was scrapped in favour of releasing their own game, giving them the creative freedom they craved.

As a result, they developed a certain game called Doom, and the rest is history.

In retrospect, Doom does have aesthetic similarities with the Aliens universe, as well as the fast paced action and seemingly unending hordes of enemies.

In 1994, Doom was modded into an Aliens game called Aliens TC, which very much feels like the game Doom could have been.


James Brigginshaw hasn't written a bio just yet, but if they had... it would appear here.