6 Things We Can Expect From Suicide Squad 2 With Gavin O'Connor As Director
5. Grittier, Less CGI-Filled Action
The action in Suicide Squad was... ok. It wasn't completely terrible, but it also wasn't superb. It safely occupied that middle ground.
But it was drenched in special effects and lacking in grit. Punches were being thrown and bullets were being fired, but you never felt them. It was like the squad had turned on the invincibility cheat from the video game menu. Most enemies posed no trouble and were dispatched with ease, and even the final boss, Enchantress - a powerful magical entity - was beaten by a chick with a baseball bat.
But the sequel won't follow suit because the action in Gavin O'Connor's movies is nothing like this. You might have said the same about David Ayer before Suicide Squad, but remember that the first movie suffered from excessive studio interference. If you take that away and let O'Connor make his movie, it will be nothing like the original.
O'Connor's action employs a style similar to that of Matt Damon's Bourne movies; just the right amount of camera wobble to make it feel real, a wide enough shot so you can tell what's actually going on, and no thumping music to make things seem more intense than they actually are.
This was the same in both Warrior and The Accountant, showcasing the director's ability to utilise the same style across multiple different types of film.
Suicide Squad 2 could use some of that ability after the noisy, washed-out spectacle it presented in numerous scenes, and all signs point to O'Connor injecting his grittier style into the sequel.