Bloodshot Review: 3 Ups & 7 Downs

1. The Wildly Inconsistent CGI

Bloodshot Vin Diesel
Columbia Pictures

Perhaps contributing to Bloodshot's retro vibe more than anything else is its hilariously inconsistent visual effects.

While at times they're certainly decent - particularly whenever the nanites explode from Ray's body after he's wounded - at others they're shockingly inept, and wouldn't look out of place in a film released 10-15 years ago.

This is especially true in the film's final battle between Ray and one of Dr. Harting's (Guy Pearce) nano-enhanced cronies (Sam Heughan), which quickly devolves into a blurry, physics-defying blend of goopy nonsense that's utterly hideous to behold.

Never once does this sequence convince that what we're seeing is even close to "real," in turn more closely resembling a video game than a film.

Bloodshot may not be good, then, but it's not all bad. Here's what it gets right...

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Contributor

Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes). General video game, TV and film nut. Occasional sports fan. Full time loon.