Jurassic World: 10 Reasons It's The Worst Movie In The Franchise

5. The Wow Factor Is Almost Completely Gone

A lot of what works about Jurassic World is to be found in its metatextual referencing - the knowing nods to Jurassic Park, the modern Disneyland influences. But one meta approach the film can't get away with is its depiction of savvy audiences viewing dinosaurs as old hat, as it's just as guilty of being bored by its own star attractions. Where the previous Jurassic movies inspired a sense of awe, Jurassic World largely seems like it's trying to "up the wow factor" - in the words of Claire - by going for more, more, more. More dinosaur attacks, more CGI, more explosions, more dino-on-dino fighting, to the point where it all just becomes a bit tedious. Where is the slow build, where are those awe-inspiring reveals of the kind seen in the three previous films? The bird landing in the snow early in the film just about sums up Trevorrow's approach: as this giant beast is revealed to be something much smaller as the camera zooms out, it's like he's warning the audience to temper their expectations of grand sights early.
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Contributor

Lover of film, writer of words, pretentious beyond belief. Thinks Scorsese and Kubrick are the kings of cinema, but PT Anderson and David Fincher are the dashing young princes. Follow Brogan on twitter if you can take shameless self-promotion: @BroganMorris1