The Last Of Us Movie: 12 Reasons An Adaptation Is A Horrible Idea

2. Time

This is one area in which a film can never top a game. Not a film of any reasonable length anyway. Most people spent about fifteen hours immersed in the game world of The Last of Us. In fact, the cinematics alone totalled more than ninety minutes. Even a three hour film would inevitably lose so much story content from simply not having enough time to portray the events with any faithfulness to the original story. There is simply too much important material to tell in the span of a film. This is also vastly different from the adaptation of a book to a film, for example, where the differences in the medium allow for more creative ways to condense a story. But think about how many great character moments happen outside of the cinematics. What about Ellie€™s joke book? What about the poignant reference to Joel seeing the Twilight-esque teen film Dawn of the Wolf with his daughter? What about Joel and Ellie discussing chess and Bobby Fischer in one of Bill€™s hideouts? The cinematic qualities already inherent in The Last of Us make a film seem redundant in comparison. But the loss of many of these brief but significant character moments would be regrettable as well.
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A chronicler of all things media. A lifelong film and television geek. A tenacious listener of movie music.