MCU: 10 Things That Didn't Go The Way Kevin Feige Wanted

3. CGI Backlash

Thor Love And Thunder Goats
Marvel Studios

At one point acting as one of the most celebrated elements of its routinely spectacular cinematic showcases, Marvel Studio's brand of computer-generated imagery has seriously come under fire lately and it's not too hard to see why.

With the studio stuffing more content onto screens by the year than ever before over the course of Phase 4, it appears the need to quickly rush new projects into theatres has resulted in a serious drop in quality when it pertains to CGI world and character building.

Purse strings being tightened, deadlines being consistently brought forward, and Marvel's penchant for constantly changing their minds has reportedly left a ton of VFX artists working on MCU productions feeling disheartened, overworked, and now wanting absolutely nothing to do with their small and big screen projects going forward.

Make no bones about it, Feige has a serious problem on his hands when it comes to the studio's ever-growing reliance on all things computer-generated and the suggested poor treatment of those bringing these increasingly rushed effects into existence.

And its one that looks as though it could be set to get much worse before it gets any better judging from She-Hulk's heavily criticised CGI-heavy look in initial trailers...

Contributor
Contributor

Lifts rubber and metal. Watches people flip in spandex and pretends to be other individuals from time to time...