The track record of video game adaptations isn't exactly great to date, and so expectations for the Doom movie weren't sky-high to begin with, though the addition of an actor of The Rock's charisma and physicality certainly left us hoping. While the film featured a rather excellent first-person sequence, it generally deviated too much from the game's rather thin story as it is (switching out the Hell aspect for a virus instead), and didn't use The Rock nearly effectively enough. The bland dialogue caused his charisma to be almost completely wasted, and save for the brief stints of action, he didn't really get a chance to shine at all. The film was a box office failure despite a promising start, and critics and fans of the games alike savaged it, so a sequel was soon enough swiped off the deck, and Rocky moved onto better, more adventurous things.
Stay at home dad who spends as much time teaching his kids the merits of Martin Scorsese as possible (against the missus' wishes).
General video game, TV and film nut. Occasional sports fan. Full time loon.