Star Wars: 15 Things The Movies Stole From The Expanded Universe

10. The Prequels' Force Powers Come From Video Games

Star Wars almost seems like it was made for video games. An expansive world that by its very design is ripe for further exploration. Vehicles and weapons that defy physics to look and sound awesome. And the Jedi, who are the ideal playable characters. OK, we're yet to get a game that really gets lightsabers right (although Jedi Outcast did bloody well, with a fairly complex swordfighting system that elevated duels above simple hack 'n' slash mechanics), but there's been plenty of successes in giving players the ability to wield to Force.

It's a match made in Lego (or at least its moons). So it's hardly surprising that some of the Force powers in the movies were first conceived for video games.

Force Speed, which Obi-Wan and Qui-Gon used to escape the Droidekas at the start of The Phantom Menace and seem to forget for the rest of the film, had been conceived years previously, popping up in various forms in novels before getting visualised in the sublime Dark Forces II: Jedi Knight. That series also introduced the idea of using the Force to simultaneously lift and choke an adversary, with higher powered characters able to throw their enemies great distances, just like Dooku does to Obi-Wan in Revenge Of The Sith.

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Contributor

Film Editor (2014-2016). Loves The Usual Suspects. Hates Transformers 2. Everything else lies somewhere in the middle. Once met the Chuckle Brothers.