Venom 2: 10 Mistakes Sony Must Avoid This Time
5. It's Literally Too Dark
Honestly, you'd be forgiven for thinking Venom had been filmed on a shaky handheld camera in the back row of a cinema in 2004. All it needed was a silhouette of a man getting up to take a leak and the immersion would be complete.
Perhaps that's too harsh. The special effects crew admittedly did a commendable job making Venom appear distinct from his surroundings despite his oily black appearance, using reflections to help define him. It would've been nice, however, to not be subjected to a series of dark locales: a dark warehouse; a dark forest; a dark inner city landscape; flippin' space.
Was this an intentional artistic choice? Because at times it felt like watching a DC movie. Perhaps it was a narrative-influenced decision; after all, having a pitch black behemoth wreaking havoc in San Francisco in broad daylight may have brought attention to the character, highlighting the lack of other comic book characters the studio had to play with.
But now the sneaking and skulking can be done away with; Venom has made his presence known to the public. With that in mind, why not do away with the grim atmosphere and exploit the juxtaposition of a hideous monster saving the day in the sunshine with a grin on his face?