What A Hardcore Uncharted Fan Thinks Of The Uncharted Movie

5. It Was A Smart Move To Take Elements From Each Game, Rather Than Adapting A Single One

Tom Holland Mark Wahlberg Uncharted movie
Sony Pictures Releasing

The Uncharted movie is a mish-mash of the source material, pulling in characters, action beats, and plot threads from across the game series, and merging them into a surprisingly cohesive whole.

There's the cargo plane scene/Nate washing ashore from Uncharted 3, the auction heist/Sam Drake from Uncharted 4, and Chloe Frazer from Uncharted 2. The lush forest seen in the finale felt reminiscent of the jungles in Uncharted 1, while the visual of the pirate ships in the cave was ripped straight from Uncharted 4.

Though it was a dangerous play to try and squeeze all these disparate elements into a movie storyline, it never felt messy, and in retrospect, this was a smart decision to make. Adapting a single game beat-for-beat would just invite more direct, unfavourable comparisons, which is why the sequel needs to avoid borrowing too heavily from Drake's Fortune, if that is indeed where it's heading.

That, and compressing a 15-hour game into a two-hour movie just doesn't sound like a sensible idea.

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Contributor

Danny has been with WhatCulture for almost nine years, and is currently Doctor Who Editor and WhoCulture Channel Manager, overseeing all of WhatCulture's Whoniverse coverage. He has been writing and video editing for 10+ years, and first got a taste for content creation after making his own Doctor Who trailers and uploading them to YouTube (they're admittedly a bit rusty by today's standards). If you need someone to recite every Doctor Who episode in order or to tell you about the making of 1988's Remembrance of the Daleks, Danny is the person to ask.