10 Acclaimed Video Games Everybody Turned Against
5. Star Fox Adventures
Originally conceived as a new IP called Dinosaur Planet, Rare was pushed by Nintendo to rework the project into a Star Fox property. Turning an on-rails shooter into a Zelda-like action-adventure title may have been jarring, but Rare was expected to knock it out of the park.
When it was released, Star Fox Adventures was critically acclaimed, due to being more narrative-driven and offering more diverse gameplay. Most impressively, the prehistoric title was the fastest-selling GameCube title at the time. Sure, the voice-acting drew heavy criticism (no change there), but Star Fox Adventures was still perceived as a triumph.
But as time went by, fans turned on the GameCube exclusive for one main reason - it didn't feel like Star Fox. The classic games centre around Fox McCloud and his anthropomorphic buddies soaring through asteroid fields and hostile worlds while blasting at enemy ships.
But in Star Fox Adventures, you have to help mammoths out of lakes, chat to Scottish golems, and collect bafomdads for... some reason. If the game reverted to its Dinosaur Planet design, nobody would think it had anything in common with Star Fox. (There's less than 20 minutes of on-rail shooting in the whole game.)
Even though Star Fox Adventures looked like it was taking the brand in a bold new direction, it tarnished its reputation for decades.