10 Beloved Video Game Studios That Publishers RUINED

4. Raven Software

X-Men Legends II Wolverine Magneto
Raven Software

Back during the early noughties, Activision were in full control of the Marvel license. Although this did lead to the occasional dud, for the most part the company enjoyed modest success from their Marvel games; Treyarch produced a seminal release in Spider-Man 2, and an underrated classic in Ultimate Spider-Man. But it wasn't the wall-crawler who was having all the fun - Marvel's mutants where fully in on the act too.

Releasing in 2004 and 2005, the X-Men Legends series put players firmly in the shoes of the Uncanny X-Men, with the sequel - Rise of Apocalypse - even allowing them to play as Magneto's Brotherhood of Evil Mutants. Raven would later expand their horizons with Marvel: Ultimate Alliance and X-Men Origins: Wolverine, before trying their hands at the FPS genre again in Wolfenstein and Singularity.

The latter would prove to be their last full release.

Shortly after Singularity released in 2010, the studio was restructured and shipped off to assist on Call of Duty. In the decade since, every single project Raven has worked on has had something to do with Call of Duty.

Before this, Raven developed seminal titles in Star Wars Jedi Knight II: Jedi Outcast, as well as its follow-up, Jedi Academy. Today, however, they do nothing but 'assist' development on CoD. Cheers, Activision!

[EP]

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