10 'Emotional' Video Game Endings That Fell Completely FLAT
7. Sonic Frontiers
You know an ending's bad when the developers create an entire DLC to retcon it out of existence.
As revealed in a translated interview on Sonic City, Sonic Team were not happy with the final hours of Sonic Frontiers (that's a lot of Sonic for one sentence). Frontiers' finale was essentially a rough draft that made its way to market, as the game's troubled production meant the developers didn't have time to create a satisfying finale. This was especially clear in the ending, in which Dr. Eggman's AI daughter Sage sacrifices herself for humanity.
Despite stellar acting from Eggman VA Mike Pollock, the moment fails to land. Much like the rest of the final act, Sage's sacrifice feels like it was hastily put together - so hastily, it gets undone in the post credits scene in which we see Eggman recreating Sage's software in his secret lab.
And even that scene - along with the final act in its entirety - was rewritten with the launch of the Final Horzion DLC. This free add-on delivered the intended conclusion to the game by introducing three new playable characters, a boss fight that wasn't an Ikaruga reskin, and an ending that didn't go for cheap waterworks by killing off a character with all the emotion of ticking an item off a shopping list.
While SEGA are to be lauded for making Final Horzion a free download, hopefully the next Sonic game won't make us wait over a year for a conclusion that doesn't feel like it was written on a developer's napkin.