10 Failed Live Service Video Games With Shockingly Short Lifespans

6. The Culling 2 (2018)

The Culling 2
Xaviant Games

Sometimes a live service game just comes out at the wrong time and is overwhelmed by a very similar game. Sometimes the audience for a certain type of game is assumed to be there but just doesn’t materialise on launch.

Then there are the times where the game is just really crap, enter The Culling 2.

If you were disappointed that I included a game that had three decent years on the market before falling apart at the seams in the last entry, then this one which barely scraped through a single week is for you. For the uninitiated, The Culling 2 is the sequel to Xaviant’s 2017 first-person battle royal game The Culling. This 16-player arena where you’d try to gear up and survive was actually one of the first cabs off the rank when the battle royale genre was just getting going but in a similar move to Battleborn, it made the fatal mistake of not being PUBG. Nevertheless, The Culling 2 which upped the player count to 50 was made anyway but sadly made a similar fatal mistake of not being Fortnite. Come 2018, The Culling 2 was released, lambasted by critics and players alike for being unfinished, dropped to single digit player numbers within two days of launch, and was pulled from sale just over a week later.

It certainly didn’t help that the game launched on the same day a new Fornite season landed but safe money says this one was sinking anyway.

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Contributor
Contributor

Likes: Collecting maiamais, stanning Makoto, dual-weilding, using sniper rifles on PC, speccing into persuasion and lockpicking. Dislikes: Escort missions.