10 Gaming Commandments All Modern Games Seem To Ignore

5. Price A Game According To Its Value

It's so frustrating when you buy a new video game for £39.99, excitedly sit down to play it, and before the evening is out, you've already finished it; the game was only 5 hours long and the multiplayer is either non-existent or totally piecemeal, meaning that you've spent around £8 for every hour that you've played the game. While it's easy enough to trade the game in for another or sell it on E-Bay, this is still pretty vile value for money. While it's not fair to expect every game to have a 50-hour play-time - and indeed, that's not even desired - it's important that publishers appreciate the need to price their titles appropriately; short games with meagre multiplayer such as The Darkness 2, for instance, should be priced at £25 given that there's only around 6 hours of play in the entire game, rather than expecting us to trump up a whole £40 for an unbelievably short gaming experience. Given that games have been getting shorter in recent years, this is a trend that's only getting worse, it seems.
 
Posted On: 
Contributor
Contributor

Frequently sleep-deprived film addict and video game obsessive who spends more time than is healthy in darkened London screening rooms. Follow his twitter on @ShaunMunroFilm or e-mail him at shaneo632 [at] gmail.com.