6. Day-One Patches Are Not Cool

In fairness, the notion that even games released on consoles can now be patched is a fantastic thing; in the past, if a game was released on a console, no flaws could be ironed out post-release, resulting in a lot of classic titles that also have horribly broken sections. Nowadays, the vast majority of games have so-called "Day-One patches" released to fix minor flaws that were not recognised prior to launch, and though it is ultimately beneficial that this facility is available, it also promotes extremely lazy practises with developers, whereby they don't test their products as stringently, and instead simply wait for the barrage of people complaining on their customer service message boards. Perhaps the most egregious recent example was Medal of Honour: Warfighter, which released a patch on the first day which corrected close to 100 issues, a pretty disgraceful number that clearly suggests that the game wasn't tested anywhere near enough. Developers
should strive for perfection first time around, and the patch facility should be a fall-back, not a way to compensate for tight release deadlines.