5. Dragon Age 2
A game which appeared too quickly after Dragon Age Origins, DA2 arrived with a sparkling new interface and great graphics. All good then, right? Wrong! This game has one of the sloppiest story lines ever cobbled together, with characters that are almost completely unlovable. The scale of the story is tiny by comparison to its predecessor and as a result the game time much shorter and the maps more repetitive. The mechanics of talking to your allies, where you have to go "back to base" is annoying at best and lifts you from the game completely at worst. One of the superior aspects of Origins was stopping and interacting with the companions who were rich and varied in both character and observations. DA2 lost that almost entirely; the fighting mechanic was a little more complex than repetitive button mashing rather than true turn-by-turn RPG goodness. But the worst crime of all were the cameos; Zevran's mutilated appearance, in which he lost much of the charm of the original, Captain Janeway appears for about six seconds at the beginning and then disappears to no relevance at all. This game was a massive disappointment and quite frankly should have been given longer development time (talking to you EA) or never released at all.
Adrian Poole
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The Adrian Poole is a member of the human species who occasions upon writing infrequently about those things It both loves and loathes.
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