10 Hated Video Games That Became Cult Classics
3. Killer7
Video game director, Goichi Suda, has a gift for crafting underrated gems. Even though he's renowned for his work on The Silver Case, No More Heroes, and Lollipop Chainsaw, it took years before any of these titles received any recognition.
And nothing demonstrates Suda's unappreciated legacy more than Killer7. In a nutshell, Killer7 is a puzzle-themed shooter with on-rail controls, where the paralysed protagonist conjures assassins from his mind to complete missions. Unsurprisingly, it wasn't an easy game to market.
With its cel-shaded visuals, noir style, arthouse imagery, unconventional controls, and confusing premise, it was like Suda tried to make the project as niche as possible. Because this bonkers FPS went so far against the grain, it was no surprise it didn't gel with the populace.
However, Killer7's biggest criticism is also its greatest strength - there's nothing else like it. Although many people found the gameplay inaccessible, just as many loved its absurd uniqueness. Even though Killer7 could've fallen apart by trying to juggle too many eccentric ideas, it pulls it off (for the most part), offering players an experience unlike any other.