10 Most Frustrating Video Game Moments Of All Time

7. The High Road - Crash Bandicoot N. Sane Trilogy

crash bandicoot high road
Sony

What everyone forgot when returning to Crash Bandicoot for the first time in years was that the original game in particular was damn difficult. You needed precision-platforming abilities to get through levels, especially the one that had you suspended in the air with only a rickety bridge between you and certain doom.

The High Road was always a nightmare no matter which version of Crash you experienced it on, but it's the N. Sane Trilogy incarnation that's made it on this list because of one reason: the developers completely messed up the controls.

The original trilogy adopted their own unique control schemes, meaning that jumping and landing was slightly different and tailored to the levels of each game. To streamline the experience and make moving from one title to the other more cohesive, the developers used one jumping system as standard - and it wasn't the one designed for The High Road.

Consequently, those pixel-perfect jumps are just a little bit off, but it's enough to send you to your death again, and again, and again, until you can't take it anymore.

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