10 Most Underrated Moments From The Batman: Arkham Video Games

9. Catwoman's Choice - Arkham City

A surprise inclusion into the brilliant Arkham City were the sequences where you played as Catwoman. They were new, different and offered up a different playstyle to the Caped Crusader, breaking up the standard criminal-bashing with an ever so subtle shift in the formula.

While playing as Catwoman is worthy of a position on the list itself, there's a specific moment that stands out even more. Imagine my surprise when, after breaking into Hugo Strange’s vault and stealing away her prize, I was presented with a choice:

Save Batman… or flee with the reward.

I love it when games offer these kinds of choices; ones where there's an obvious 'right' decision, but they still offer the wrong one. Another example is Far Cry 4, right at the beginning where you are told to explore the mansion, if you remain in your seat, the game ends happily. It's these smaller touches that can make certain games so much more interesting.

Like most of you, first I saved Batman like a dull and boring person, before going back and choosing to leave him. Y'know, for a laugh. I mean he’s Batman, he’ll save himself... right?

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I like video games, writing and writing about video games. Expect sarcasm and the dry wit of a Brit. And the occasional rant of a unhappy Scot. You know... the usual.