10 Reasons Doom Is Already The Best Shooter Of 2016

6. The Level Design Is Crazy

doom level.gif
Bethesda

While the maps themselves in Doom are quite straightforward, the simplicity of the game's level design actually makes the title extremely accessible to anyone who wants to jump in, regardless of skill. Even after only a few matches in the beta, you feel as though you've got the hang of where to go in the map, and you never spend too long away from the heart of the action.

But that simplicity doesn't mean that there isn't any depth to the online arenas. Every single level has a slew of shortcuts and pick-ups ready to be found, and the addition of teleporters and boosters means that the more advanced players will be able to use the flow of the map itself to turn themselves into even better killing machines.

And regardless of all that, the level design itself is just gorgeous. The maps set in hell especially, with their blood-drenched caverns and fiery rooms, make for the perfect backdrop to the brutal PvP destruction unleashed in each match.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.