10 Scenes That Must Be In LEGO Star Wars: The Force Awakens

9. Finn Helps Poe To Run From The First Order

While this is a key sequence in the film, its adaptation in the game need not be quite as long as others on this list have to be €“ it's essential to the plot, but could easily be kept short and sweet. Still, as we've seen with other scenes in the LEGO series, adding in extra elements can flesh the story out nicely. One great way to start this stage? Throw in a mini-game, in which Poe has to try to fend-off Kylo Ren's torturous Force-heavy interrogative powers. Whether this takes the form of Quick Time Events or simple Trek and Field-style button-bashing, this would be in keeping both with the other LEGO games and the plot. In the now well-established style of LEGO games, gameplay could then switch between Poe and Finn, as they work their way to the Finalizer's hangar. Finn, still dressed in full armour, could be tasked with escorting his prisoner through busy corridors, but unable to move too fast for fear of attracting attention. The action could close with a shooting section, as Finn lays waste to the hangar as the two attempt to break free in their TIE Fighter. TT Games have referred to Blaster Battles, which will basically be long-range shoot-outs €“ could this level feature one of these?
Contributor
Contributor

Kyle McManus is a freelance writer with a love of Star Wars, comics, books, 2000 AD, and scribbling his own bizarre brand of fiction. He hopes you enjoy reading the words he writes.