10 Video Game Features Literally No One Asked For
7. Bowling/Darts/Friendships In General: GTA IV
It's 2008, and we've all been waiting for four years for a sequel to San Andreas.
Along comes GTA IV, with its dark, gritty tone and the American Dream story of Niko Bellic as he engages in just about every criminal act imaginable.
Still grappling with the series' intense tonal shift, players soon found their game interrupted by an unexpected noise.
Ring, ring. Ring, ring.
"Niko, it's Roman! Let's go bowling."
Thanks, but no thanks, Roman, I'm busy leaving trails of corpses behind me as I climb the ladder of the criminal underworld. Another time, maybe?
But, of course, it didn't stop there. Niko makes all manner of friends, and they all want to spend time with him in a seemingly endless number of ways. It doesn't help that there's no good way to decline, because whenever you blow them off, they like you a little less. Even though they aren't real, they somehow inspire the sense of guilt and irritation that's usually reserved for your closest family and friends.
Rockstar had noble intentions here, but they seriously misread what people wanted from their GTA experience. We want to run over pedestrians and hit people with golf clubs, not play darts and eat fried chicken.