10 Video Game Mechanics EVERYONE Should Copy

4. Shoot Dodging - Max Payne

Max Payne 3
Rockstar

With Max Payne 3 Rockstar Games created one of the best third-person shooters of the Xbox 360/PS3 generation, and part of what made it so great was the gunplay, especially the shoot-dodge mechanic.

Being able to dive through the air in combat to get from cover to cover while shooting makes for fast-paced gunfighting, and it seems puzzling that they would not include this feature in their other franchises.

Both Grand Theft Auto V and Red Dead Redemption II have been released years after Max Payne 3, and both offer similar mechanics when it comes to their gunplay. It's obvious that Max Payne 3 had an effect on their gunplay, but they don't include a shoot-dodge mechanic; all three have a type of bullet-time mechanic though.

There have been a few older games that have adopted this feature. Both Stranglehold and Enter the Matrix have a type of shoot-dodging in their gunplay.

While some of these types of games may not benefit from this mechanic, such as the Gears of War franchise, it is undoubtedly a very useful feature, and more third-person shooters should seriously consider adding this ability.

Plus, it looks cool as all hell.

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