10 Video Games Everyone Wanted (But Hated)
2. No Man's Sky (2016)
Touted as one of the best games of all time, with pre-release awards and heaps of praise from all corners of the industry, Hello Games' No Man's Sky was supposed to completely redefine the possibilities of gaming. Or so they said.
With the largest map ever to make it onto our screens, this open-world (or, open-universe) space exploration epic boasts a potential 18,446,744,073,709,551,616 planets for players to visit, which is great, so long as they are all not the same. They're not all the same, right?
Released on PS4 and PC in 2016, No Man's Sky was the must-have game, until everyone had a chance to really play it. Completing the same tasks on planets that were essentially the same in solar systems much like the next one grew old very quickly.
There was simply not enough to do and not enough variety, and it was severely limited by the core assets driving the game's procedural generation of new creatures and worlds. Plus, with no multiplayer, the lacklustre and repetitive gameplay was, well, even more lacklustre and repetitive.
By the second month of release, sales had plummeted, players had dropped out and Hello Games' social media had gone dark. Ouch.