10 Video Games That Broke All The Rules

4. Resident Evil 4

Resident Evil 4 Leon Cabin
CapCom

Nothing about Resident Evil 4 should work. The game swapped out pretty much everything identifiable about the series with the exception of its lead character. Gone were the fixed camera angles and tank controls, absent were Gothic mansions and overrun American streets, and the franchise's iconic enemies - the zombies themselves - were now yesterday's news.

The revolutionary sequel didn't only defy the conventions of its own series though, but completely stuck two fingers up to action games in general, opting to do things its own way. A move as simple as shifting the camera to an over-the-shoulder perspective and then zooming in to aim was the gaming equivalent of realising cheesy chips make for the perfect hangover cure for the first. If that analogy hasn't made it clear: it was a big deal that seems totally obvious today.

Throw in a bunch of villains that were as hilarious as they were menacing, and a weird second half that throws you into a haunted house, and every move Resident Evil 4 made should have doomed it, and yet Capcom's sequel ended up being one of the best games ever made.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.