10 Video Games That Broke All The Rules

3. Metal Gear Solid 2: Sons Of Liberty

Metal Gear Solid 2
Konami

Metal Gear Solid 2 is my favourite entry in Hideo Kojima's wacky franchise, but I can totally see why it rubbed people the wrong way, especially at launch. This was the most anticipated sequel of its time; a total tour-de-force system seller for the PS2, and fans were desperate to continue the journey of Solid Snake on a brand new generation.

Of course, they were able to do just that, but not in the way they envisioned. After an opening prologue that gave the fans exactly what they wanted, the developers proceeded to take it all away.

First, Snake was replaced with newcomer Raiden, a rookie who effectively had to be babysat by every single person he came into contact with. Second, the newness of the prologue's setting was replaced with a familiar structure for the rest of the game - a structure which deliberately mimicked that of the original title.

All of this subversion was in service of a narrative that commented on fake news and the creation of sequels in general, a great meta analysis of the impending information age. It was a lightyears ahead of its time, but that meant appreciation for it only really trickled in long after the sequel hit shelves.

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Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.