10 Video Games That Broke All The Rules
3. Metal Gear Solid 2: Sons Of Liberty
Metal Gear Solid 2 is my favourite entry in Hideo Kojima's wacky franchise, but I can totally see why it rubbed people the wrong way, especially at launch. This was the most anticipated sequel of its time; a total tour-de-force system seller for the PS2, and fans were desperate to continue the journey of Solid Snake on a brand new generation.
Of course, they were able to do just that, but not in the way they envisioned. After an opening prologue that gave the fans exactly what they wanted, the developers proceeded to take it all away.
First, Snake was replaced with newcomer Raiden, a rookie who effectively had to be babysat by every single person he came into contact with. Second, the newness of the prologue's setting was replaced with a familiar structure for the rest of the game - a structure which deliberately mimicked that of the original title.
All of this subversion was in service of a narrative that commented on fake news and the creation of sequels in general, a great meta analysis of the impending information age. It was a lightyears ahead of its time, but that meant appreciation for it only really trickled in long after the sequel hit shelves.