10 Video Games That Didn't Go FAR ENOUGH
5. No Man's Sky
No Man's Sky is one of gaming's biggest redemption arcs.
Revealed to the world in December 2013 and quickly becoming one of the most disappointing titles of the generation, No Man's Sky has since become a game that is almost the one that was promised.
The basis of No Man's Sky was that it presented a randomly generated galaxy of over 18 quintillion planets for players to discover, understand and survive on. The lofty expectations were provoked further by the game's marketing, so when it released and was incredibly frugal with its aesthetic variety, the backlash was inevitable.
The game didn't promote exploration anything close to what fans expected. The number of planets available was truly incredible, but the volume of locations doesn't mean that there's always something different to do on each one. It was a real shame, as players' minds were racing at the possibility of finding new, uninhabited lands with pockets of intrigue in every corner.
When the ambition of the game's developer is the very reason it was so underwhelming, its limitations become far more newsworthy, and it's clear to see that it wasn't what so many fans thought it was.
All that space, and No Man's Sky still didn't go far enough with its premise.