10 Video Games That Launched With A Severe Lack Of Content

3. Destiny

Destiny's weird: well, its reputation is, at least. Public reception for Bungie's post-Halo sci-fi shooter varies wildly, depending on which part of its audience you decide to strike up a conversation with.

Those who galloped across planets, killing aliens and being verbally spanked for doing naughty things by Dinklebot - sorry, Nolanbot - will tell you that Destiny had some of the most refined, satisfying shooting mechanics of any FPS to ever grace video games.

Others will likely regale you with a more bitter recollection of the game's content (or lack thereof), revealing how non-existent its story was, and that - beyond shooting their way through to the 'climactic' end-game battle within the Black Garden - there was little else to do besides hop on a gear treadmill to run an infinite amount of laps.

Both views are true.

Destiny's core mechanics are fantastic - it's hard to say otherwise - but it's still lacking the ability to make people care about its internal war, and is let down by a content drought that - while remedying it somewhat - The Taken King/Rise of Iron expansions didn't quite manage to completely fix. We needed more planets, more hub worlds and more unique, features.

Thankfully, Destiny 2 sorted a lot of those problems.

Contributor
Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.