10 Video Games That Launched With A Severe Lack Of Content
3. Destiny
Destiny's weird: well, its reputation is, at least. Public reception for Bungie's post-Halo sci-fi shooter varies wildly, depending on which part of its audience you decide to strike up a conversation with.
Those who galloped across planets, killing aliens and being verbally spanked for doing naughty things by Dinklebot - sorry, Nolanbot - will tell you that Destiny had some of the most refined, satisfying shooting mechanics of any FPS to ever grace video games.
Others will likely regale you with a more bitter recollection of the game's content (or lack thereof), revealing how non-existent its story was, and that - beyond shooting their way through to the 'climactic' end-game battle within the Black Garden - there was little else to do besides hop on a gear treadmill to run an infinite amount of laps.
Both views are true.
Destiny's core mechanics are fantastic - it's hard to say otherwise - but it's still lacking the ability to make people care about its internal war, and is let down by a content drought that - while remedying it somewhat - The Taken King/Rise of Iron expansions didn't quite manage to completely fix. We needed more planets, more hub worlds and more unique, features.
Thankfully, Destiny 2 sorted a lot of those problems.