10 Video Games That Saved Franchises From The Brink Of Doom

5. Alien: Isolation

Alien Isolation
Sega

Franchise on the brink? The Alien series has long been a gaming staple, with cult favourites like Alien Trilogy and Aliens vs Predator (1999 & 2001) earning rightful admiration. But by the late 2000s, the brand was sputtering. The film franchise was stuck in creative limbo, and Sega’s game output had slowed to a crawl. 2010’s Aliens vs Predator reboot had its fans, but it wasn’t the AAA revival the license needed.

Then came Aliens: Colonial Marines - Gearbox’s alleged love letter to James Cameron’s Aliens, hyped to the heavens and sold as canon. The final product? A broken, buggy, bargain-bin embarrassment. Its story was a hollow fan-fiction mess, the AI was laughably bad, and the backlash was nuclear. Many assumed Sega would shelve the franchise for good.

Saved by: Alien: Isolation 

Enter Creative Assembly - yes, the Total War studio - who zagged where everyone else zigged. Instead of guns and gore, they channelled Ridley Scott’s original: slow, dread-filled survival horror. One unkillable Xenomorph stalked you through a lo-fi 70s-inspired nightmare, and you could only hide, trick, or run.

Alien: Isolation didn’t just redeem the franchise - it elevated it. It reminded fans and publishers alike that Alien could still inspire terror, tension, and brilliance. The brand has had a healthier run ever since, but Isolation remains the benchmark. Here's hoping that long-rumoured sequel finally gets made.

 
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Contributor

is a working dad by day and a determined gamer by night. He’s paid his dues in both the gaming and film industries, and this year his first feature film as screenwriter, the Polish slasher flick "13 Days Till Summer", played at Fantastic Fest and Sitges Film Festival.