10 Worst Bosses In Great Fighting Games
6. Seth (Street Fighter 4) Street Fighter 4's final boss was Seth, an amalgamation of all the best moves in the game. Teleportation, Sonic Boom, a Shoryuken, a dive kick, and the Spinning Pile Driver. Your basic approach of attack is stopped if you even attempt to jump in to close the distance when he's ready for you. If you jump in and he doesn't immediately punish you with a 3 hit Shoryuken, he will block your jumping attack and hit you with the Spinning Pile Driver. He hits with the combo ability of Gill with no loss in comparison of strength. His super and ultra arts are particularly frustrating because if he lands it, as a matter of insult to injury, you have to sit and watch the very long animation. The initial attack covers the length of the screen with no actual projectile that needs to connect for it to land.