10 Worst Licensed Video Games Of The Generation (So Far)

7. Teenage Mutant Ninja Turtles: Wrath of Mutants (2024)

The Walking Dead Destinies
GameMill

The TMNT games are enjoying something of a renaissance after a dire period since the ’90s. Shredder’s Revenge and Splintered Fate were incredible examples of what licensed IP can be, with a handful of future titles holding real promise. So when this half-baked product popped out, it just felt that much more disappointing.

A modern console release of a 2017 arcade brawler, Wrath of the Mutants, arrives with barely any new ideas. A couple of extra bosses, couch co-op, and... that’s about it. The campaign is over faster than a pizza delivery, with no meaningful unlocks, story progression, or real reason to come back once the credits roll.

Combat is button-mashy at best, with all four turtles feeling weirdly interchangeable. The power-ups are flashy but empty, like fireworks that forgot to explode, and the boss fights drag on without ever getting interesting. Visually, it’s passable but nowhere near the standard fans now expect, especially when Shredder’s Revenge raised the bar just two years earlier.

And in a game designed around teamwork? No online multiplayer. In 2024. Let that sink in.

It functions - but that’s about the kindest thing you can say. For a franchise finally getting its shell together, Wrath of the Mutants felt like a throwback (and technically it is) to an era most fans were happy to leave behind.

 
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is a working dad by day and a determined gamer by night. He’s paid his dues in both the gaming and film industries, and this year his first feature film as screenwriter, the Polish slasher flick "13 Days Till Summer", played at Fantastic Fest and Sitges Film Festival.