12 More Enjoyably Dumb Things Gamers Do We Can't Explain

2. Going The Opposite Direction To Where You're Told

The Stanley Parable
Galactic Cafe

In the era of video game handholding being so extreme that for the most part you'll spend the majority of a title looking more at the waypoint on your map than you do the ridiculously detailed world around you, players will still revolt against the path they're "supposed" to take. If you're given the choice to go either left or right and your map is telling you to go one way, it's instinct to check out the other area first.

For the most part this is because the other route is often home to secrets the devs have tucked away, and after all, they wouldn't just put a door to another area that has nothing to find, right?

Well, sometimes "the other way" is home to nothing but a dead end, placed there by the devs to simply create the illusion that the game is less linear than it actually is. Still, even with that knowledge, you've gotta make sure yourself.

Advertisement
Contributor

Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.