Like many players, I'm not at all against the idea of remasters; hell, as a mainly Xbox-centric gamer last generation, if it wasn't for The Last Of Us Remastered and the upcoming Uncharted re-release, I probably wouldn't have ever gotten around to playing some of that generation's most iconic titles. However there's a difference between bundling, say, all the defining Halo games into one box with new upgrades and all the subsequent DLC, and just re-releasing any old tat for a quick buck. While games released at the tail-end of the last generation or decades-old fan-favourites make sense from a remastering standpoint, 'updating' middle of the road releases like the two Prototype games just doesn't really seem to make any sense from a consumer standpoint. Having these games on the market isn't a bad thing per se, it's just weird. With them being readily available for pennies on last generation consoles and also receiving barely anything other than a minor facelift for their re-release, there just doesn't seem to be any real reason why titles like this have seen a remastered edition, while other fan-favourites are constantly ignored.
Josh has over 11 years of experience as a published writer, having worked nine of those years as a full-time content producer at WhatCulture. In that period he has created hundreds of articles, videos and podcast episodes for multiple WhatCulture channels, specialising in gaming, horror and film & TV. He now primarily works as a senior content producer and presenter on WhatCulture Gaming where he co-hosts the WhatCulture Gaming Podcast, a top 3 UK most listened to gaming podcast that he co-created in 2018. Over the years he has reviewed several high-profile gaming releases, covered industry events with on-site reporting, opined on breaking news, and even kicked off his interviewing career by chatting to childhood hero, Tommy Wiseau.