19 Most Laughably Unfair Video Game Bosses Of All Time

13. Dark Souls - Capra Demon

Despite Dark Souls's reputation for being ball-crushingly difficult yet fair in its approach to kicking your ass over and over again, it doesn't always follow its own rules on what constitutes a fair game. It's not a stretch to say that over 95% of Dark Souls' boss fights are fair in the sense that you're given ample room to avoid getting beaten to a pulp and some breathing room to learn enemy attack patterns, but the Capra Demon ignores all of those established rules; he's a cheap douche-puppet who just doesn't care about fairness. Why it's unfair: "Oh look, there's a Fog Gate, I better prep myself for a boss fight. I'll go through and keep my distance so I can learn his... oh, I'm dead." That's your first encounter with the Capra Demon summed up perfectly. The second you push your way through the thick fog barrier, the Capra Demon will be all over you, ready to mount you like a dog in heat. And if he doesn't, his pet mutts will. Literally. There's nothing enjoyable about fighting the Capra Demon. His arena is barely the size of a cupboard, he has pet dogs that distract you, and he has a ridiculously large reach with his dual swords. Once you've beaten him for completionist's sake, there's zero reason to back and fight Capra again. Hell, he's not even a required kill to reach the end credits.
Contributor
Contributor

Joe is a freelance games journalist who, while not spending every waking minute selling himself to websites around the world, spends his free time writing. Most of it makes no sense, but when it does, he treats each article as if it were his Magnum Opus - with varying results.