20 Great Video Game Franchises That Became UNPLAYABLE

2. Medal Of Honor

Medal of Honor (2010)
Danger Close

Created by Steven Spielberg, Medal of Honor was once hailed as a pioneering military shooter, mainly for its authentic World War II settings and hard-hitting storytelling. The early entries, particularly Allied Assault, set the standard for immersive shooters by combining tense combat and compelling narratives.

Sadly, nothing lasts forever. Rising Sun felt unfinished and Vanguard was torn apart for its poor graphics and enemy AI. Heroes and Airborne was competent but didn't bring anything new to the table. There was the odd gem like Pacific Assault, but MoH was noticeably suffering more misses than hits.

Disappointingly, things went from bad to worse. The 2010 reboot shoved in contemporary warfare, clashing with players' expectations. The campaign felt generic, the storytelling lacked emotional weight, and technical issues marred the whole experience.

When Warfighter was released, it was hailed as the worst title in MoH's history, due to its egregious micro-transactions and repetitive modes. By removing all historical authenticity and tension, it was undeniable that Medal of Honor had become another derivative shooter. 

Formally revered as a genre-defining property, Medal of Honor is now seen as a warning to all gaming franchises who deviate from the formula that defined them.

Contributor

James Egan has been with Whatculture for five years and prominently works on Horror, Film, and Video Games. He's written over 80 books including 1000 Facts about Horror Movies Vol. 1-3 1000 Facts about The Greatest Films Ever Made Vol. 1-3 1000 Facts about Video Games Vol. 1-3 1000 Facts About James Bond 1000 Facts About TV Shows