20 Great Video Game Franchises That Became UNPLAYABLE
1. Batman: Arkham
The Batman: Arkham series stood leagues ahead of every other superhero title, thanks to its superb storytelling, groundbreaking combat, and staggeringly sized open world.
Arkham Origins and Arkham Knight had a few gripes (*shudder* the Batmobile), but they were still tremendous entries in their own right.
Despite the fact Arkham Knight seemingly served as the closing chapter, Bataholics were keen to return to the Arkhamverse. So when it was announced Suicide Squad: Kill the Justice League would take place in the same universe, it sounded too good to be true.
And it was. Though the combat, gameplay, and mechanics were mind-numbingly laborious, the biggest problem is Kill the Justice didn't feel like an Arkham game. Rather than being gritty and grounded, the world was cartoonish and silly, undermining the world-ending stakes. Iconic characters, like Superman and the Flash were sidelined, while Batman was unalived in the most anticlimactic way possible. (His death was inevitably reversed, but the masses had stopped playing by that point.)
Sure, the recent Arkham Shadow was awesome, but it's currently locked to MetaQuest, preventing the Batman brand from expanding.
Even if a true Arkham sequel is released, the one-bitten twice-shy crowd are sure to look upon it with cynicism rather than awe.